Hey there - I'm Steve Lee, a game / level / narrative designer and consultant based in London, England. Double Function is the company I setup for freelance work.
Here are some of the roles I've worked in over the last 17 years:
- Lead Level Designer on Half Mermaid's unannounced horror game (current)
- Level Designer on "Tactical Breach Wizards" with Suspicious Developments
- Senior Level Designer on "Dishonored 2" at Arkane Studios Lyon
- Senior Game Designer on "Alba: A Wildlife Adventure" with UsTwo Games
- Lead Level Designer + Game Designer on "John Wick Hex" with Bithell Games
- Design Consultant with Blendo Games, White Paper Games, Riffraff, Techland
- Senior Designer on "Judas" at Ghost Story Games
- Level Designer on "Bioshock infinite" at Irrational Games
- Level Designer on "Bulletstorm" at People Can Fly
My Youtube channel: Talking about Level Design
My GDC 2017 talk: An Approach to Holistic Level Design
My DD 2018 talk: Creative Process for Level Designers
E-mail: steve [at] doublefunction [co.uk]
Twitter: @essell2
Work history: LinkedIn